Perancangan UI/UX Pada Aplikasi Movement and Athletic Talent Hub (MATCH)
DOI:
https://doi.org/10.61132/prosemnasproit.v2i2.153Keywords:
Aplikasi Mobile, Design Thinking, Rancangan UI/UX, Sektor Olahraga, System Usability ScaleAbstract
Conventional management of sports services often leads to inefficiency and limited public access to experts and facilities. Reliance on manual systems poses a high risk of scheduling conflicts or human error. This study aims to develop the User Interface (UI) and User Experience (UX) design for the Movement and Athletic Talent Hub (MATCH) application as an integrative digital solution. The approach employed is the Design Thinking method, encompassing the stages of empathize, define, ideate, prototype, and testing. The design process resulted in an interactive prototype featuring key functions such as facility booking, trainer search, and a digital payment system. Evaluation was conducted using the System Usability Scale (SUS) method involving target users. The test results yielded an average score of 79.5, categorizing the MATCH application within the Good rating and Acceptable status. These findings indicate that the design is effective in meeting user needs and is viable for further development as a digital sports ecosystem.
References
Arifin, N. Y., and others. 2022. Analisa Perancangan Sistem Informasi. Cendikia Mulia Mandiri.
Aziza, R. F. A., A. Nurmasani, and M. Azizah. 2024. Teori Dan Praktik Desain UI/UX: Studi Kasus Implementasi Dengan Metode Design Thinking. Penerbit Andi.
Batista, M. Á. H. 2020. The Ontology of Design Research. Routledge.
Design, U. E. 2022. “UX Concepts and Perspectives--From Usability To.” Handbook of Usability and User-Experience Research Case Studies 1.
Foundation, Interaction Design, R. F. Dam, and T. Y. Siang. 2021. “What Is Design Thinking and Why Is It so Popular?”
Kalbach, Jim. 2020. Mapping Experiences. O’Reilly Media.
Kurnia, J. S., and F. Risyda. 2021. “Rancang Bangun Penerapan Model Prototype Dalam Perancangan Sistem Informasi Pencatatan Persediaan Barang Berbasis Web.” JSI: Jurnal Sistem Informasi Universitas Suryadarma 8(2):223–30.
Lais, N., R. Chandra, M. Hamdandi, F. Bachtiar, D. A. Sastika, and M. R. Pribadi. 2022. “Perancangan UI/UX Pada Aplikasi Bapakkost Dengan Metode Design Thinking.” Pp. 392–97 in MDP Student Conference.
Lewrick, Michael, Patrick Link, and Larry Leifer. 2020. The Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods. John Wiley & Sons.
Marcus, Aaron, Elizabeth Rosenzweig, Marcelo M. Soares, Pei-Luen Patrick Rau, and A. Moallem. 2024. HCI International 2024--Late Breaking Papers: 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29--July 4, 2024, Proceedings, Part VII. Vol. 15380. Springer Nature.
Murti, S. K., and A. Sujarwo. 2021. “Membangun Antarmuka Pengguna Menggunakan ReactJs Untuk Modul Manajemen Pengguna.” AUTOMATA 2(2).
Rogers, Yvonne, Helen Sharp, and Jenny Preece. 2023. Interaction Design: Beyond Human-Computer Interaction.
Simanjuntak, R. B. 2025. “Aplikasi Pengisian Data Kelompok Penyelenggara Pemungutan Suara (KPPS) Melalui Android.”
Soedewi, S., A. Mustikawan, and W. Swasty. 2022. “Penerapan Metode Design Thinking Pada Perancangan Website UMKM Kirihuci.”
Tilley, Scott R., and Harry Rosenblatt. 2020. Systems Analysis and Design. Cengage.
Triayudi, A., and A. Rubhasy. 2021. “Penerapan Metode Design Thinking Dalam Rancang Aplikasi Penanganan Laporan Pencurian Barang Berharga Di Polsek Sukmajaya.” JIPI: Jurnal Ilmiah Penelitian Dan Pembelajaran Informatika 6(2):267–76.
Unger, Russ, and Carolyn Chandler. 2023. A Project Guide to UX Design: For User Experience Designers in the Field or in the Making. New Riders.
Wahyudi, M. I., and E. P. Silmina. 2025. “Desain Web Dashboard Berbasis Pengguna: Menggunakan Design Thinking Untuk Meningkatkan Pengelolaan Data.” Jurnal Informatika Terpadu 11(2):85–91.
Yablonski, Jon. 2024. Laws of UX. O’Reilly Media, Inc.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Prosiding Seminar Nasional Ilmu Teknik

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.





