ARSYAPRADANA FADLANABIL BAHRI; ODDY VIRGANTARA PUTRA; DIHIN MURIYATMOKO. Klasifikasi Arah Pengendali Karakter Permainan Berbasis Gestur Badan Menggunakan Hybrid Convolutional Neural Network dan Long Short-Term Memory. Prosiding Seminar Nasional Ilmu Teknik, [S. l.], v. 2, n. 2, p. 193–200, 2026. DOI: 10.61132/prosemnasproit.v2i2.197. Disponível em: https://prosiding.aritekin.or.id/index.php/PROSEMNASPROIT/article/view/197. Acesso em: 19 jul. 2026.